Class: conversion

Definition: An interaction in which one or more entities is physically transformed into one or more other entities. Comment: This class is designed to represent a simple, single-step transformation. Multi-step transformations, such as the conversion of glucose to pyruvate in the glycolysis pathway, should be represented as pathways, if known. Since it is a highly abstract class in the ontology, instances of the conversion class should be created rarely, if ever. Examples: A biochemical reaction converts substrates to products, the process of complex assembly converts single molecules to a complex, transport converts entities in one compartment to the same entities in another compartment.

•owl:Thing
        •entity
                •interaction
                        •physicalInteraction
                                •conversion

Super Classes

physicalInteraction
SPONTANEOUS MAX 1
PARTICIPANTS ONLY physicalEntityParticipant

Disjoint Classes

control

Abstract Syntax

Class(conversion partial physicalInteraction
                        restriction(SPONTANEOUS maxCardinality(1))
                        restriction(PARTICIPANTS allValuesFrom(physicalEntityParticipant)))

DisjointClasses(conversion control)

Usage

Class Description/Definition (Necessary Conditions)

biochemicalReaction, catalysis, complexAssembly, transport

Domain of

LEFT, RIGHT, SPONTANEOUS
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